Kalashtar Features | Dungeons and Dragons Kalashtar

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Kalashtar

Kalashtar Features

Source: Eberron – Rising from the Last War

Capacity Score Increase: Your Wisdom score increments by 2, and your Charisma score increments by 1.

Age: Kalashtar grow actually at similar rate as people do and have comparative life expectancies.

Arrangement: The respectable soul attached to a kalashtar drives it toward legal and appropriate conduct. Most kalashtar consolidate solid self-control with sympathy for every single conscious being, yet ome kalashtar oppose the upright impact of their soul.

Size: Kalashtar are comparative in form to people, however they are normally a couple inches taller. Your size is Medium.

Speed: Your base strolling speed is 30 feet.

Double Mind: You enjoy benefit on all Wisdom saving tosses.

Mental Discipline: You have protection from mystic harm.

Mind Link: You can talk clairvoyantly to any animal you can see, gave the animal is inside various feet of you equivalent to multiple times your level. You don’t have to impart a language to the animal for it to grasp your clairvoyant expressions, yet the animal should have the option to figure out something like one language. While you’re utilizing this characteristic to talk clairvoyantly to an animal, you can utilize your activity to empower that animal to talk clairvoyantly with you for 1 hour or until you end this impact as an activity. To utilize this capacity, the animal should have the option to see you and should be inside this attribute’s reach. You can provide this capacity to only each animal in turn; giving it to an animal removes it from another animal who has it.

Cut off from Dreams: Kalashtar rest, however they don’t interface with the plane of dreams as different animals do. All things being equal, their psyches draw from the recollections of their extraordinary soul while they rest. Thusly, you are insusceptible to supernatural spells and impacts that expect you to dream, similar to the Dream spell, yet not to spells and impacts that put you to bed, similar to the Sleep spell.

Dialects: You can peruse and compose Common, Quori, and another dialect of your decision.

Kalashtar Features (UA)

Source: Unearthed Arcana 52 – Races of Eberron

Kalashtar Features

Capacity Score Increase: Your Wisdom and Charisma scores both increment by 1. Also, one capacity score of your decision increments by 1.

Age: Kalashtar grow genuinely at similar rate as people do and have comparative life expectancies.

Arrangement: The respectable soul attached to a kalashtar drives it toward legitimate and acceptable conduct. Most kalashtar consolidate solid self-restraint with empathy for every single aware being, however some kalashtar oppose the ethical impact of their soul.

Size: Kalashtar are comparative in form to people, however they are commonly a couple inches taller. Your size is Medium.

Speed. Your base strolling speed is 30 feet.

Double Mind: At the point when you make a Wisdom saving toss, you can utilize your response to acquire advantage on the roll. You can utilize this quality preceding or after you roll, yet before any of the roll’s belongings happen.

Mental Discipline: You have protection from mystic harm.

Mind Link: You can talk clairvoyantly to any animal you can see inside 60 feet of you. You don’t have to impart a language to the animal for it to grasp your clairvoyant messages, yet the animal should have the option to figure out something like one language or be clairvoyant itself. As a little something extra activity while you’re talking clairvoyantly to an animal, you can empower that animal to talk clairvoyantly to you until the beginning of your next turn. To utilize this capacity, the animal should be inside 60 feet of you and have the option to see you.

Clairvoyant Glamor: Pick one of the accompanying abilities: Insight, Intimidation, Performance, or Persuasion. You enjoy benefit on all capacity checks you make with that ability.

Cut off from Dreams: Kalashtar rest, yet they don’t interface with the plane of dreams as different animals do. All things being equal, their brains draw from the recollections of their extraordinary soul while they rest. Thusly, you are resistant to supernatural spells and impacts that expect you to dream, similar to the Dream spell, however not to spells and impacts that put you to bed, similar to the Sleep spell.

Dialects: You can peruse and compose Common, Quori, and another dialect of your decision.

Character

Numerous kalashtar are hermitic and really like to remain in the sanctuary keeps of Adar, yet some are driven by reason to branch out into Eberron. A portion of those that pass on wish to end the attack on Adar by the Riedrans and others pass on trying to get away from the Dreaming Dark.

Kalashtar are generally held, serene and will more often than not invest huge energy thoroughly considering something prior to acting. They’re benevolent and minding towards others however, in a scholarly way as opposed to profound. It isn’t known precisely why kalashtar take a distinct fascination with controlling their feelings, yet it is regularly accepted to be because of the unrest they experience the ill effects of their conjoined spirits. They express their fellowship with a wry grin and through impromptu remarks instead of being warm or making obscene jokes. The parts of the quori soul subsumed inside the kalashtar acutely recollect their getaway from Dal Quor, and long to get back sometime in the not so distant future.

Kalashtar escaping and stowing away from the Dreaming Dark are mindful of others, however they remain constantly amiable, kind, and, surprisingly, caring. Kalashtar can’t consolidate their human half’s responsiveness with the unusual and wild dreams and recollections of their quori spirits. Underneath their peaceful cosmetics, kalashtar are at struggle inside themselves, attempting to battle off craziness. Now and again they start to lose that battle, showing befuddling and here and there hazardous way of behaving. Managing the Dreaming Dark is the main objective for kalashtar, as most consider them to be a definitive fiendish in presence.

History

The kalashtar first showed up in Eberron a long time back. In the wake of escaping their home domain Dal Quor looking for shelter. While in Dal Quor, these quori were oppressed for strict and philosophical contrasts by the Dreaming Dark. And were pursued by its representatives until the kalashtar pioneer, Taratai, figured out how to escape into Eberron. Taratai persuaded Adaran priests to eagerly combine their spirits with the quori to shape the first kalashtar. There were initially 67 priests at the sanctuary.